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Act-One can create compelling animations using video and voice performances as inputs. It represents a significant step forward in using generative models for expressive live action and animated content.
Capturing the Essence of a Performance
Traditional pipelines for facial animation often involve complex, multi-step workflows. These can include motion capture equipment, multiple footage references, manual face rigging, among other techniques. The goal is to transpose an actor’s performance into a 3D model suitable for an animation pipeline. The key challenge with traditional approaches lies in preserving emotion and nuance from the reference footage into the digital character.
Our approach uses a completely different pipeline, driven directly and only by a performance of an actor and requiring no extra equipment.